![]() ![]() I wouldnt mind sticking to 3 for a while if I could make them look more like 4. Matte, detailed yet very simple Pretty much exactly what I opened this subreddit for, as well. The presence of the realistic skins should be obvious enough the first time your sims change into their naked outfits. These are my defaults (Eurasian Hairless) and I assure you Ive searched and tried a lot of skins, and these are just perfect. As an example, a pure tuning mod can change the percent chance of an interaction, or block or enable it for autonomous, and it probably doesn't include a user interface because there's nothing to change.įor custom content, just look in CAS or wherever the content is supposed to show up. For other mods, if they don't provide a user interface, they might not show in-game check the documentation to find out whether they're supposed to add any user-accessible functions. I don't actually know for sure, but it happens elsewhere in-game, for example with saves.įor NRaas mods, you can always see a menu for any mod that's loaded if you click on City Hall and select NRaas. It's also possible that the list at the Main Menu can't display everything if the number of mods is over a certain limit. ![]() ![]() That list really only includes script mods or at least mods with a scripted component, as in, mods that add scripted commands to the game. ![]() Tuning mods in particular won't, at least in general, nor will anything that's custom content, for example custom skins, clothing, or furniture. of hydrogen and deuterium implanted in carbon were made using SIMS. Not all mods show up in the initial screen. 1981 ( Contract DE - AC04-76CH - 00016 ) ( BNL - 28756 CONF - 810609-3 ) Avail. ![]()
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